THE STUDIO

A studio of three,
a shared drive.

Studio Dés Kréatifs is an independent game creation studio. The drive has been there since 2022, the legal structure since February 2026. We create playable experiences that are accessible, finished, and respectful of our players' time and money.

MANIFESTO

We believe in games made with care.

We make human-sized games. Not for lack of ambition, but because we believe a finished, accessible experience is worth more than a big project that doesn't deliver on its promises. Every title we release has been played hundreds of times before you get it.

Playtesting isn't a step, it's our way of working. We test early, test often, and change what doesn't work. At festivals, on Discord, wherever our players are, we listen. We grow with our community, not apart from it.

"We throw ideas like we throw dice, seriously, and with a bit of luck."

We stand for inclusivity and respect, in our games and in the way we work. We aspire to a collaborative and transparent model, inspired by the cooperative spirit, where every voice counts.

At the end of the day, S.D.K. is a studio driven by games, and for games.

THE TEAM

Complementary profiles.

Two complementary profiles, one way of doing things.

TL
Timéo Lebot
Co-founder · Game Director

Ex - Albus Factory. Serious games and gamification experiences for major clients across a wide range of sectors: banking, telecom, energy, defence, insurance and more.

Game designDirectionStrategy
KC
Kevin Coutand
Co-founder · Tech Game Designer

Ex - Digital Escapade. Digital escape games in physical spaces. Game master experience and event experience design.

Tech designPrototypingUnreal Engine
THE STORY

From idea to shipped game.

2022
The dice are rolled
The À la Mine project is born in a workshop. First rules, first playtests, first games.
2023
The game gets deeper
Festivals, player feedback, iterations. The mechanics sharpen, the game gains depth.
2025
Production begins
Art direction takes shape and production of the video game adaptation begins.
2026
A defining year
Studio Dés Kréatifs is officially founded in February. À la Mine launches on Steam on March 30.
OUR VALUES

What we stand for.

Made with care

We'd rather ship something solid than promise something big that never lands. Every title we release, we own fully.

Players first

We respect our players' time and money. No content hidden behind paywalls, no half-baked experiences. We make games we'd play ourselves.

Shared decisions

We work flat. No rigid hierarchy, no top-down decisions. What we make, we make together.

Inclusion without slogans

We stand for inclusivity in our games and in the way we work, without making it a marketing argument. It's a conviction, not a checkbox.
WHAT'S NEXT

One game out. More to come.

À la Mine is our first title. We're already working on what comes next, at our own pace, with the same convictions. And if you have a project you'd like to work on together, we're open. Take a look at what we do.