Game Design
Mechanics design, balancing, prototyping and iteration. We build game systems that hold up.
Studio Dés Kréatifs is available for game creation projects. Gamification, video games, game design - we bring our expertise to your projects.
We make our own games, and we're open to working on yours. Not as an agency, but as creators who bring their perspective and method to your project.
Timéo and Kevin both have hands-on experience: serious games, escape games, gamification for major clients. We know what it takes to deliver a working project under real constraints.
We step in at different stages of a project, depending on your needs. As backup or from start to finish.
Mechanics design, balancing, prototyping and iteration. We build game systems that hold up.
Interactive experiences for professional contexts: training, engagement, events. We know the field.
We integrate the visual dimension into our projects and work with artistic partners as needed. Every project deserves a visual identity that fits.
Most of our projects follow this structure. We adapt it to the nature of the mission, budget and constraints. For a short project, it compresses. For an ambitious one, some phases stretch out. We talk it through at the quote stage.
We define the context, constraints and objectives together. This is where we assess whether we're the right fit for your project.
We propose a first vision: mechanics, structure, rhythm. We start from your needs, not a template.
We build, test and adjust. Playtesting is part of the process, not the finish line.
We finalise and deliver to the standards defined together. Documentation, source files, support if needed.
A post-delivery debrief to build on what worked and improve what didn't.
No imposed tools. We adapt, but here's our usual stack.
Figma, Miro, Notion
Unreal Engine 5
Adobe Suite
Discord, Meet, Teams
A question about À la Mine, a collaboration idea or a project to pitch? Write to us.